Thorns of the Briar Queen
Death
Card sets (9)
Rimelocked Relics Rivals Deck
When you give a Rimelocked upgrade to a friendly fighter, that card is not revealed. Instead, it is placed face down.
While that card is face down, it is Rimelocked and has the Thaw ability:
Thaw: In the reaction step following an activation step, place a Thaw counter on this card. When this card has three or more Thaw counters, remove each Thaw counter on this card and turn this card face up.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 12 non-Rivals card/s
Valid:
Championship Relic Open
Not valid:
Nemesis Rivals
Objectives (13)
Total glory - 24
6 |
6 |
1
8 | 1
Gambits (10)
9 | 1
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
E5 | Great Gains |
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Score this in an end phase if you scored five or more glory points in this round. | 2 | - |
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- | NewestDuplicate | |||
E15 | Pure Carnage |
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Score this in the third end phase if seven or more fighters are out of action. Restricted |
3 | - |
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- | NewestDuplicate | |||
E17 | Supremacy |
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Score this in an end phase if your warband holds three or more objectives. | 3 | - |
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- | NewestDuplicate | |||
E23 | Confusion |
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Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - |
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- | NewestDuplicate | |||
E27 | Duel of Wits |
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Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - |
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- | NewestDuplicate | |||
E39 | Shifting Shards |
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Pick one objective token in an empty hex and move that objective token into an adjacent hex. | - | - |
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? | NewestDuplicate | |||
E40 | Sidestep |
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Choose one friendly fighter and push that fighter 1 hex. | - | - |
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- | NewestDuplicate | |||
E48 | Gloryseeker |
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+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - |
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- | NewestDuplicate | |||
E49 | Great Fortitude |
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+1 Wounds. | - | - |
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- | NewestDuplicate | |||
E51 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | NewestDuplicate | |||
E52 | Guardian Glaive |
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- | - |
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- | NewestDuplicate | |||
E57 | Quickening Greaves |
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In each round, you can do one of the following: push this fighter 1 hex before the roll to determine who has the first activation. or push this fighter 1 hex after the final power step. | - | - |
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? | NewestDuplicate | |||
BA12 | We Stand Together |
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Surge, Dual: Score this immediately after an opponent's power step if: Two or more friendly fighters are each a beast, companion, minion and/or have one or more Denizen upgrades And: Two or more of those fighters are on objective tokens. |
1 | - |
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- | - | |||
SS2 | Claim the Prize |
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Dual: Score this in an end phase if: Your warband holds each objective in one or more territories (including no one's territory) And: Your warband holds two or more objectives in one or more of those territories. |
3 | - |
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- | - | |||
SS8 | Shape the Realm |
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Dual: Score this in an end phase if: Your warband holds three or more objectives And: One or more friendly wizards are each holding an objective. |
3 | - |
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- | - | |||
TT15 | Freezing Venom |
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Poison Choose one enemy fighter. The chosen fighter cannot make superactions and Attack actions that target the chosen fighter have Ensnare. This effect persists until the end of the round, or until the chosen fighter is dealt damage. |
- | - |
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- | - | |||
PP20 | Slinking in There |
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Choose a friendly fighter. Push the chosen fighter 1 hex. Push the chosen fighter up to 2 hexes instead if the chosen fighter would end that push on an objective token. | - | - |
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- | - | |||
FO27 | Everwinter Staff |
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Attack action
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- | - |
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- | - | |||
MM12 | Vision of Success |
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Surge, Hybrid: Score this immediately after an activation step if: A friendly fighter with a Mask upgrade holds an objective with an even value Or: Your warband holds three or more objectives, one or more of which are in no one's and/or enemy territory. |
1 | - |
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- | - | |||
RR4 | Frostbitten Strike |
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Surge, Dual: Score this immediately after: An enemy fighter is taken out of action And: Your warband holds one or more objectives. |
1 | - |
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- | - | |||
RR6 | Icebound Defenders |
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Dual: Score this in an end phase if: Your warband holds two or more objectives And: Your warband holds each objective in one or more territories. |
2 | - |
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- | - | |||
RR7 | Icy Grip |
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Surge, Dual: Score this immediately after an opponent's activation step if: Your warband holds two or more objectives And: One or more of those objectives are in no one's and/or enemy territory. |
1 | - |
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- | - | |||
RR26 | Gelid Cyclone |
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Rimelocked Reaction: Use this after this card is turned face up. Remove this fighter from the battlefield and then place this fighter in an empty hex that contains an objective token. Then you can give this fighter one Charge token. Reaction: Use this after this fighter's activation. Push this fighter 1 hex. |
- | - |
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- | - | |||
RR27 | Leyfrost Conduit |
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Rimelocked -1 Defence, to a minimum of 1, from enemy fighters during this fighter's Attack actions. While this fighter is holding an objective, this fighter supports each friendly fighter. |
- | - |
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- | - | |||
BQ1 | Bypass the Guards |
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Surge, Dual: Score this immediately after: A friendly fighter makes a Move action which moved through one or more hexes that contained an enemy fighter And: That fighter ended that Move action on a feature token. |
1 | - |
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- | - | |||
BQ3 | Distract the Watch |
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Surge, Dual: Score this immediately after an activation step if: One or more friendly fighters are adjacent to an enemy fighter And: Two or more other friendly fighters are on objectives. |
1 | - |
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- | - | |||
BQ12 | Tide of Death |
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Score this in an end phase if your warband holds more objectives than each other warband. | 2 | - |
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- | - | |||
BQ15 | Endless Malice |
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Reaction: Play this during a friendly fighter's Attack action, after the defence roll, if the Attack action would fail. The combat sequence ends and the attacker makes an Attack action that must target the same enemy fighter. | - | - |
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BQ20 | Terrifying Advance |
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Choose two friendly fighters. Stagger each enemy fighter adjacent to the chosen fighters. If there are no enemy fighters adjacent to a chosen fighter, you can push that chosen fighter 1 hex instead. | - | - |
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- | - | |||
BQ21 | Torment's Lash |
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Gambit Spell (![]() |
- | - |
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- | - | |||
BQ22 | Unbound Crooks |
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Choose a friendly fighter with no Move or Charge tokens. Remove the chosen fighter from the battlefield and place them on an empty hex in no one's territory. Then give the chosen fighter a Charge token or a Move token. | - | - |
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- | - | |||
BQ25 | Driven By Hatred |
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+1 Dice to this fighter's Attack actions while this fighter has one or more Charge tokens. | - | - |
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- | - | |||
BQ32 | Unliving Overseer |
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You cannot give this to a minion. Drive Minion (Reaction): After this fighter's activation, choose one friendly Chainrasp within 2 hexes of this fighter. Pick one: Push the chosen Chainrasp 1 hex Or: That Chainrasp makes an Attack action, then break this card. |
- | - |
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