The Wurmspat The Wurmspat
Chaos Chaos

Card sets (2)

The Wurmspat expansionRimewyrm's Bite Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Relic Open

Not valid:
Rivals

Gambits (10)

10 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
B130 Blessings Three The Wurmspat Objective Score this in an end phase if any surviving friendly fighter has three or more upgrades.
1 - The Wurmspat expansion - -  
B133 Faithful Reward The Wurmspat Objective Score this in an end phase if each surviving friendly fighter is Inspired.
1 - The Wurmspat expansion - -  
B138 Seeping Rot The Wurmspat Objective Surge: Score this immediately when a friendly fighter holding an objective is the target of an Attack action and is not driven back, if that fighter survives.
1 - The Wurmspat expansion - -  
B145 Nauseous Revulsion The Wurmspat Ploy Cycle
-1 Dice (to a minimum of 1) from Attack actions made by enemy fighters adjacent to one or more friendly fighters. This effect persists until the end of the round or you play another Cycle ploy.
- - The Wurmspat expansion - -  
B148 Steady Advance The Wurmspat Ploy Choose up to two friendly fighters and push each chosen fighter 1 hex.
- - The Wurmspat expansion - -  
B150 Unnatural Vitality The Wurmspat Ploy Cycle +1 Move to friendly fighters. This effect persists until the end of the round or you play another Cycle ploy.
- - The Wurmspat expansion - -  
B153 Hulking Physique The Wurmspat Upgrade -1 Move (to a minimum of 0)
+1 Wounds
+1 Damage to this fighter's Range 1 Attack actions.
- Ghulgoch the Butcher The Wurmspat expansion ? -  
B159 Unstoppable Tread The Wurmspat Upgrade Reaction: After this fighter's activation, push this fighter 1 hex.
- - The Wurmspat expansion - -  
B160 Virulent Blade The Wurmspat Upgrade You can re-roll one attack dice in this fighter's attack rolls for Range 1 and Range 2 Attack actions.
- Ghulgoch the Butcher, Sepsimus Plaguesworn The Wurmspat expansion - -  
RB1 Blood-soaked Ice Universal Objective Score this in an end phase if each enemy fighter is out of action and/or has one or more wound counters.
2 - Rimewyrm's Bite Rivals Deck - -  
RB2 Corralled Like Sheep Universal Objective Score this in an end phase if each surviving enemy fighter is in the same territory.
2 - Rimewyrm's Bite Rivals Deck - -  
RB4 Get Moving Universal Objective Surge, Hybrid: Score this immediately after an activation step if:
Each friendly fighter has one or more Move tokens
Or: Each friendly fighter has one or more Charge tokens.
1 - Rimewyrm's Bite Rivals Deck - -  
RB6 Gone Without a Trace Universal Objective Surge: Score this immediately after a fighter was taken out of action by damage dealt by your warband's power card.
If that fighter was an enemy fighter and the damage was dealt by a friendly Domain card, gain 1 additional spent glory point.
1 - Rimewyrm's Bite Rivals Deck - -  
RB7 Never Punished Universal Objective Score this in an end phase if there are fewer friendly fighters that have one or more wound counters than there are enemy fighters that have one or more wound counters.
2 - Rimewyrm's Bite Rivals Deck - -  
RB9 Ruinous Aftermath Universal Objective Surge: Score this immediately after a friendly Domain card was discarded as a result of another Domain card being played.
1 - Rimewyrm's Bite Rivals Deck - -  
RB10 Spread Out Universal Objective Score this in an end phase if there are no adjacent fighters. If each friendly fighter is not in friendly territory when you score this card, gain 1 additional glory point.
1 - Rimewyrm's Bite Rivals Deck - -  
RB11 Subterranean Threat Universal Objective Surge, Dual: Score this immediately after an activation step if:
One or more enemy fighters were taken out of action in that step
And: Those enemy fighters had no Move or Charge tokens.
1 - Rimewyrm's Bite Rivals Deck - -  
RB12 Threatening Rumbles Universal Objective Surge: Score this immediately after a fighter on an objective token in enemy territory was dealt damage by your warband's power card.
1 - Rimewyrm's Bite Rivals Deck - -  
RB13 Brief Emergence Universal Ploy Choose a fighter. Stagger the chosen fighter and push the chosen fighter 1 hex. Then pick an opponent. That opponent can choose another fighter. Push the chosen fighter 1 hex, and then deal that fighter 1 damage.
- - Rimewyrm's Bite Rivals Deck - -  
RB14 Deadly Wards Universal Ploy Domain
Starting hexes and hexes that contain objective tokens are lethal hexes in addition to other hex types. This effect persists until a lethal hex deals damage to a fighter, until the end of the round or until another Domain gambit is played.
- - Rimewyrm's Bite Rivals Deck - -  
RB17 Here it Comes! Universal Ploy Domain
After the last power step in the next round, the players roll off. The winner picks one territory. Deal 1 damage to each fighter in that territory. This effect persists until the end of the next round or until another Domain gambit is played.
- - Rimewyrm's Bite Rivals Deck - -  
RB19 Puncturing Ice Shards Universal Ploy (Errata update) Domain
Choose a fighter within 1 hex of a hazard hex. Deal 1 damage to the chosen fighter. Then pick an opponent. That opponent chooses a fighter within 1 hex of a hazard hex and/or feature token. If they do, deal 1 damage to that chosen fighter.
- - Rimewyrm's Bite Rivals Deck - -  
RB20 Re-emergence Universal Ploy Pick a friendly Rimewyrm's Bite Domain card that is persisting and/or in your power discard pile. Return that card to your hand. If you return a persisting Domain card to your hand in this way, it no longer persists.
- - Rimewyrm's Bite Rivals Deck - -  
RB21 The Right Bait Universal Ploy (Errata update) Choose a friendly fighter and an enemy fighter, each of which is adjacent to the other chosen fighter. Deal 1 damage to each fighter. If either chosen fighter is within 1 hex of a hazard hex, stagger each fighter.
- - Rimewyrm's Bite Rivals Deck - -  
RB22 Unstable Footing Universal Ploy Domain
After a fighter makes a superaction, stagger that fighter. If that fighter is already staggered, deal 1 damage to that fighter. This effect persists until the end of the round or until another Domain gambit is played.
- - Rimewyrm's Bite Rivals Deck - -  
RB23 Advancing Juggernaut Universal Upgrade This fighter cannot be staggered.
Reaction: Use this after this fighter end a Move action in enemy territory. That Move action cannot be part of a superaction. Give this fighter one Guard token.
- - Rimewyrm's Bite Rivals Deck - -  
RB24 Boots of Warding Universal Upgrade This fighter cannot be dealt damage by power cards or lethal hexes.
- - Rimewyrm's Bite Rivals Deck - -  
RB25 Earth-shattering Tread Universal Upgrade While this fighter has one or more Charge and/or Move tokens, other fighters treat hexes adjacent to this fighter as lethal hexes, in addition to other hex types.
- - Rimewyrm's Bite Rivals Deck - -  
RB26 Inured to Hardship Universal Upgrade When you give this upgrade to a fighter, Heal (1) that fighter. If that fighter is Large, give that fighter a Guard token instead.
Reaction: At the start of a round, Heal (1) this fighter, unless this fighter is Large.
- - Rimewyrm's Bite Rivals Deck - -  
RB27 Like an Avalanche Universal Upgrade This cannot be given to a Large fighter.
Reaction: Use this after a Domain card is discarded. Remove this fighter's Move and/or Charge tokens.
- - Rimewyrm's Bite Rivals Deck - -  
RB31 Tough Enough Universal Upgrade This cannot be given to a Large fighter.
This fighter cannot be dealt precisely 1 damage, unless that damage would take this fighter out of action.
- - Rimewyrm's Bite Rivals Deck - -  
RB32 Up for a Fight Universal Upgrade +1 Dice to this fighter's Attack actions if there is a persisting Domain card.
- - Rimewyrm's Bite Rivals Deck - -