# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
234 | Advancing Strike |
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Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - |
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- | - | |||
244 | Chosen Champion |
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Score this in an end phase if a surviving friendly fighter has three or more upgrades. | 1 | - |
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- | - | |||
271 | Massive Assault |
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Score this immediately if your fighters deal 7 or more damage in an action phase (damage in excess of a fighter's Wounds characteristic is included). (Able to be scored if you draw this card after the condition was met). | 1 | - |
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- | - | |||
272 | Master of War |
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Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round. | 1 | - |
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- | - | |||
277 | No Remorse |
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Score this immediately if one of your fighters takes an enemy fighter out of action with an Attack action with a Damage characteristic greater than the target's Wounds characteristic. | 1 | - |
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- | SSduplicate | |||
331 | Hidden Paths |
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Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action. | - | - |
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? | - | |||
334 | Inspiration Strikes |
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Choose a friendly fighter. They become Inspired. | - | - |
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? | - | |||
341 | Misdirection |
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Reaction: Play this when a friendly fighter is chosen by a ploy. Choose another friendly fighter that could be chosen by that ploy. That fighter is chosen instead. | - | - |
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? | SSduplicate | |||
343 | My Turn |
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Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them. Restricted |
- | - |
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? | - | |||
348 | Ready for Action |
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Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
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? | - | |||
361 | Spectral Wings |
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The first fighter to make a Move action in the next activation has +2 Move. | - | - |
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- | SSduplicate | |||
376 | Awakened Weapon |
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You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - |
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- | - | |||
384 | Deathly Fortitude |
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-2 Move, +2 Wounds. Restricted |
- | - |
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- | - | |||
403 | Light Armour |
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Rolls of ![]() |
- | - |
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- | - | |||
435 | Vampiric Weapon |
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When this fighter takes an enemy fighter out of action, remove one wound token from this fighter. | - | - |
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? | - | |||
N205 | Demolished |
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Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action with a Damage characteristic of 5 or more. Forsaken Forsaken |
1 | - |
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- | - | |||
N213 | Brutal Savagery |
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The first Attack action made by a friendly fighter in the next activation has +1 Dice. Forsaken Forsaken |
- | - |
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- | - | |||
N218 | Predatory Growls |
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Choose an enemy fighter and push them one hex. Forsaken Forsaken |
- | - |
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- | - | |||
N222 | Wind Up |
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+1 Damage to the first Attack action with a Range of 1 or 2 made by a friendly fighter in the next activation. Forsaken Forsaken |
- | - |
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- | - | |||
N223 | Blooming Spores |
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+1 Damage to this fighter's Attack actions with a Range of 1 or 2. Forsaken Forsaken |
- | Mollog the Mighty |
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- | - | |||
N224 | Foul Temper |
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You can re-roll one dice in each attack roll for this fighter's Attack actions. Forsaken Forsaken |
- | - |
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- | - | |||
N294 | Annihilation |
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Score this in an end phase if all enemy fighters have been taken out of action. | 5 | - |
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- | NVduplicate | |||
N305 | Combination Strike |
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Score this in an end phase if you scored at least two objective cards in the preceding action phase. | 2 | - |
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- | - | |||
N338 | Keep Chopping |
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Score this in an end phase if your warband made an Attack action in four or more activations in the preceding action phase. | 2 | - |
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? | - | |||
N343 | Longstrider |
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Score this immediately when a friendly fighter makes their second or subsequent Move action in a single action phase. | 1 | - |
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? | - | |||
N357 | Opening Gambit |
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Score this in an end phase if you scored at least one objective card in the preceding action phase. | 1 | - |
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- | - | |||
N373 | Strong Start |
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Score this immediately if the first fighter taken out of action in this round is an enemy fighter. | 1 | - |
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? | NVduplicate | |||
N441 | Regal Vision |
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Choose a friendly fighter that is holding an objective. That fighter becomes Inspired. | - | - |
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- | - | |||
N504 | Great Fortitude |
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+1 Wounds. | - | - |
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- | NVduplicate | |||
N506 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
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- | NVduplicate | |||
N550 | Tome of Offerings |
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Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - |
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- | - | |||
N551 | Tome of Vitality |
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Katophrane Tome +1 Wounds. |
- | - |
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- | - |