| # | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 146 | Arm's Length |
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Score this immediately if your warband takes an enemy fighter out of action while they are adjacent to none of your fighters. Forsaken Forsaken |
1 | - |
|
- | - | |||
| 154 | Skritch is the Greatest, Yes-yes |
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Score this immediately if your leader takes an enemy fighter out of action. Forsaken Forsaken |
1 | - |
|
- | - | |||
| 158 | Momentary Boldness |
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Choose a friendly fighter adjacent to two or more friendly fighters. That fighter makes a Charge action. Forsaken Forsaken |
- | - |
|
- | - | |||
| 164 | There Are Always More |
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Choose one friendly fighter that is out of action (other than Skritch or Krrk). Remove all wound tokens from them and place them on any starting hex. Forsaken Forsaken |
- | - |
|
? | - | |||
| 166 | Bodyguard for a Price |
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If Skritch is adjacent to this fighter, Skritch is on Guard (even if Skritch has made a Charge action this phase). Forsaken Forsaken |
- | Krrk the Almost-Trusted |
|
? | - | |||
| 170 | Skitter-scurry |
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Reaction: After any action that this fighter makes, you can push this fighter one hex. Forsaken Forsaken |
- | Skritch Spiteclaw, Krrk the Almost-Trusted |
|
? | - | |||
| 253 | Denial |
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Score this in the third end phase if there are no enemy fighters in your territory. | 3 | - |
|
- | SSduplicate | |||
| 257 | Escalation |
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Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
|
? | - | |||
| 263 | Hold Objective 1 |
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Score this in an end phase if you are holding objective 1. | 1 | - |
|
- | SSduplicate | |||
| 264 | Hold Objective 2 |
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Score this in an end phase if you are holding objective 2. | 1 | - |
|
- | SSduplicate | |||
| 265 | Hold Objective 3 |
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Score this in an end phase if you are holding objective 3. | 1 | - |
|
- | SSduplicate | |||
| 266 | Hold Objective 4 |
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Score this in an end phase if you are holding objective 4. | 1 | - |
|
- | SSduplicate | |||
| 267 | Hold Objective 5 |
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Score this in an end phase if you are holding objective 5. | 1 | - |
|
- | SSduplicate | |||
| 270 | Making a Statement |
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Score this in an end phase if you hold all objectives (at least one) in your opponent's territory. | 3 | - |
|
- | SSduplicate | |||
| 282 | Ploymaster |
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Score this in an end phase if you played three or more ploys in the preceding action phase. | 1 | - |
|
- | - | |||
| 292 | Supremacy |
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Score this in an end phase if you hold three or more objectives. | 3 | - |
|
- | SSduplicate | |||
| 310 | Confused Priorities |
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Switch two objectives that are currently being held. | - | - |
|
- | - | |||
| 311 | Confusion |
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Choose two fighters that are adjacent to each other and switch them. | - | - |
|
- | SSduplicate | |||
| 321 | Earthquake |
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Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed. Restricted |
- | - |
|
? | - | |||
| 330 | Healing Potion |
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Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from them. Otherwise remove one wound token from them. |
- | - |
|
- | SSduplicate | |||
| 341 | Misdirection |
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Reaction: Play this when a friendly fighter is chosen by a ploy. Choose another friendly fighter that could be chosen by that ploy. That fighter is chosen instead. | - | - |
|
? | SSduplicate | |||
| 348 | Ready for Action |
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Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
|
? | - | |||
| 359 | Shifting Shards |
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Move an unheld objective one hex. You cannot move it into a hex that already contains an objective. | - | - |
|
? | SSduplicate | |||
| 360 | Sidestep |
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Choose a friendly fighter and push them one hex. | - | - |
|
- | SSduplicate | |||
| 389 | Great Fortitude |
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+1 Wounds. | - | - |
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- | SSduplicate | |||
| 390 | Great Speed |
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+1 Move. | - | - |
|
- | SSduplicate | |||
| 391 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
|
- | SSduplicate | |||
| 411 | Shadeglass Darts |
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(Errata update) The Grievous 1 keyword replaces the similar ability on this card.
|
- | - |
|
- | - | |||
| 425 | The Blazing Key |
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If this fighter is holding objective 3 in the third end phase, score 2 glory points. | - | - |
|
- | SSduplicate | |||
| 426 | The Dazzling Key |
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If this fighter is holding objective 4 in the third end phase, score 2 glory points. | - | - |
|
- | SSduplicate | |||
| 428 | The Fractured Key |
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If this fighter is holding objective 5 in the third end phase, score 2 glory points. | - | - |
|
- | SSduplicate | |||
| 430 | The Shadowed Key |
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If this fighter is holding objective 2 in the third end phase, score 2 glory points. | - | - |
|
- | SSduplicate |
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