UK Games Expo 2018 Grand Clash - 16th place
Garrek's Reavers
Chaos
Card sets (7)
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Play formats
Cards: 5 | 20 non-Rivals card/s
Not valid:
Championship Nemesis Rivals Relic Open
Objectives (12)
Total glory - 19
5 |
5 |
2
0 | 0
Gambits (7)
You must include at least 20 Power cards.
7 | 0
Upgrades (9)
You must include at least 20 Power cards.
7 | 2
| # | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | Blood for the Blood God! |
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Score this immediately if three or more of your fighters made a Charge action in this phase. (Able to be scored if you draw this card after the condition was met). | 1 | - |
|
- | SSduplicate | |||
| 5 | It Begins |
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Score this in an end phase if at least one fighter from each warband is out of action. | 1 | - |
|
- | SSduplicate | |||
| 10 | Blood Offering |
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Choose a friendly fighter. They suffer 1 damage. Roll two extra attack dice for their first Attack action in the next activation. | - | - |
|
- | SSduplicate | |||
| 14 | Final Blow |
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Reaction: Play this after an enemy fighter's Attack action that takes an adjacent friendly fighter out of action. Their attacker suffers 1 damage. | - | - |
|
- | SSduplicate | |||
| 16 | Insensate |
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The first friendly fighter who suffers any amount of damage in the next activation only suffers one damage. | - | - |
|
? | SSduplicate | |||
| 20 | Berserk Charge |
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Both Fury and Smash symbols are successes when this fighter makes a Charge action. |
- | Blooded Saek |
|
- | SSduplicate | |||
| 24 | Frenzy |
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Roll an extra attack dice when this fighter makes a Charge action. | - | - |
|
? | SSduplicate | |||
| 25 | Grisly Trophy |
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When this fighter takes an enemy fighter out of action, gain 1 additional glory point. | - | Garrek Gorebeard |
|
- | SSduplicate | |||
| 234 | Advancing Strike |
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Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - |
|
- | - | |||
| 235 | Alone in the Darkness |
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|
Score this in an end phase if there are no adjacent fighters on the battlefield. Restricted |
2 | - |
|
- | - | |||
| 243 | Change of Tactics |
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Score this immediately if a friendly fighter on Guard makes a Charge action. Restricted |
1 | - |
|
- | - | |||
| 247 | Conquest |
|
|
Score this in the third end phase if all of your surviving fighters are in your opponent's territory. | 2 | - |
|
? | SSduplicate | |||
| 257 | Escalation |
|
|
Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
|
? | - | |||
| 273 | Masterstroke |
|
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Score this immediately if an enemy fighter is taken out of action by an Attack action made as a Reaction by your warband or a Reaction made by your warband that causes damage. | 1 | - |
|
? | - | |||
| 282 | Ploymaster |
|
|
Score this in an end phase if you played three or more ploys in the preceding action phase. | 1 | - |
|
- | - | |||
| 284 | Precise Use of Force |
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Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. Restricted |
1 | - |
|
- | - | |||
| 291 | Superior Tactician |
|
|
Score this in the third end phase if you have scored six or more other objective cards. Restricted |
3 | - |
|
- | - | |||
| 292 | Supremacy |
|
|
Score this in an end phase if you hold three or more objectives. | 3 | - |
|
- | SSduplicate | |||
| 313 | Curious Inversion |
|
|
For the first Attack action in the next activation, Smash characteristics become Fury characteristics and vice versa, and Dodge characteristics become Block characteristics and vice versa. |
- | - |
|
? | - | |||
| 320 | Duel of Wits |
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Reaction: Play this when an opponent plays a ploy. Draw two power cards. Restricted |
- | - |
|
- | SSduplicate | |||
| 334 | Inspiration Strikes |
|
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Choose a friendly fighter. They become Inspired. | - | - |
|
? | - | |||
| 336 | Last Chance |
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Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter. Forsaken |
- | - |
|
- | - | |||
| 374 | Acrobatic |
|
|
If this fighter has a Dodge Defence characteristic or has a Block Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action. |
- | - |
|
? | - | |||
| 376 | Awakened Weapon |
|
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You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - |
|
- | - | |||
| 383 | Dark Darts |
|
|
|
- | - |
|
- | SSduplicate | |||
| 389 | Great Fortitude |
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+1 Wounds. | - | - |
|
- | SSduplicate | |||
| 391 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
|
- | SSduplicate | |||
| 393 | Helpful Whispers |
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If this fighter has no adjacent friendly fighters, rolls of Single support are a success when they make an Attack action. Restricted |
- | - |
|
- | - |





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