Shared deck

Eyes of the Nine Eyes of the Nine
Chaos Chaos

Card sets (1)

Eyes of the Nine expansion


Play formats

Cards: 2

Not valid:
Championship Nemesis Rivals Relic Open

Objectives (9)

Total glory - 11
2 | 7 | 0
0 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
N59 Agents of Change Eyes of the Nine Objective Score this in an end phase if your warband successfully cast four or more spells in the preceding action phase.
2 - Eyes of the Nine expansion - -  
N60 Bind the City Eyes of the Nine Objective Score this in an end phase if you hold three or more objectives.
2 - Eyes of the Nine expansion - -  
N61 Chosen by Destiny Eyes of the Nine Objective Score this in an end phase if either Narvia or Turosh from your warband is on the battlefield and the other is out of action.
1 - Eyes of the Nine expansion - -  
N62 Eyes of the Master Eyes of the Nine Objective Score this in an end phase if there is at least one friendly fighter in each of the following: your territory, enemy territory, and no one's territory.
1 - Eyes of the Nine expansion - -  
N63 Harness Knowledge Eyes of the Nine Objective Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases.
1 - Eyes of the Nine expansion - -  
N64 Master of Magic Eyes of the Nine Objective Score this immediately if your warband successfully casts two or more spells in this phase. (Able to be scored if you draw this card after the condition was met).
1 - Eyes of the Nine expansion - -  
N65 Rising Inferno Eyes of the Nine Objective Score this in an end phase if you caused 4 or more damage with spells in the preceding action phase.
1 - Eyes of the Nine expansion - -  
N66 Summoner Eyes of the Nine Objective Score this immediately the second or subsequent time you use Vortemis' action to summon a Blue Horror.
1 - Eyes of the Nine expansion - -  
N67 Ultimate Change Eyes of the Nine Objective Score this in an end phase if your warband took two or more enemy fighters out of action in the preceding action phase.
1 - Eyes of the Nine expansion - -  
N68 Blessing of Tzeentch Eyes of the Nine Ploy Innate (ChannelChannel) for the first spell your warband attempts to cast in the next activation.
- - Eyes of the Nine expansion - -  
N69 Bound by Fate Eyes of the Nine Ploy Choose two friendly fighters that are within three hexes of each other. Switch their positions.
- - Eyes of the Nine expansion - -  
N70 Deceitful Step Eyes of the Nine Ploy Choose a friendly fighter that is not adjacent to an enemy fighter and roll a magic dice. On a roll of ChannelChannel, place them on any starting hex. Otherwise, place them on any objective token. If you cannot, nothing happens.
- - Eyes of the Nine expansion - -  
N71 Driven by Ambition Eyes of the Nine Ploy The first friendly fighter to make a Move action (not as part of a Charge action) in the next activation has +2 Move.
- - Eyes of the Nine expansion - -  
N72 Eidetic Memory Eyes of the Nine Ploy Reaction: Play this after an Attack action made by friendly K'charik that fails. They can make another Attack action which targets the same fighter.
- - Eyes of the Nine expansion - -  
N73 Malicious Flames Eyes of the Nine Ploy Reaction: Play this during an Attack action or gambit that has dealt enough damage to a friendly Brimstone Horrors to take it out of action, but before removing the fighter from the battlefield. Adjacent enemy fighters suffer 1 damage.
- - Eyes of the Nine expansion - -  
N74 Ravenous Flame Eyes of the Nine Spell Gambit Spell (FocusFocus): If this spell is cast, Scatter 3 from any lethal hex. Any fighters in any hex in the chain suffer 1 damage.
- - Eyes of the Nine expansion - -  
N75 Shield of Fate Eyes of the Nine Spell Gambit Spell (FocusFocus): If this spell is cast, the caster has +1 Defence. This spell persists until the caster is out of action or the end of the round, whichever happens first.
- - Eyes of the Nine expansion - -  
N76 Stolen Fate Eyes of the Nine Ploy You can re-roll one dice for the attack roll of the first Attack action made by a friendly fighter in the next activation.
- - Eyes of the Nine expansion - -  
N77 Wracking Change Eyes of the Nine Spell Gambit Spell (ChannelChannelChannelChannel): If this spell is cast choose an enemy fighter within 4 hexes of the caster. That fighter suffers 1 damage and 1 additional damage for each Critical successCritical success in the casting roll.
- - Eyes of the Nine expansion - -  
N78 Arcanite Shield Eyes of the Nine Upgrade This fighter's Defence characteristic changes to BlockBlock.
- Turosh Eyes of the Nine expansion - -  
N79 Bizarre Capering Eyes of the Nine Upgrade +1 Defence.
- Blue Horror, Brimstone Horrors Eyes of the Nine expansion - -  
N80 Empowered Sorcery Eyes of the Nine Upgrade +1 Damage to all spell Attack actions.
- Vortemis the All-seeing Eyes of the Nine expansion - -  
N81 Fateward Eyes of the Nine Upgrade You can re-roll the defence roll for this fighter when it is the target of an Attack action.
- K'Charik Eyes of the Nine expansion - -  
N82 Fiery Blessing Eyes of the Nine Upgrade +1 Dice to this fighter's Attack actions that have a Range of 3 or more.
- Narvia Eyes of the Nine expansion - -  
N83 Piercing Bolt Eyes of the Nine Upgrade

Hex 3 ChannelChannel - Damage 1
Cleave

- Vortemis the All-seeing Eyes of the Nine expansion - -  
N84 Scroll of the Dark Arts Eyes of the Nine Upgrade This fighter's Sorcerous Bolt Attack action has +1 Range.
- Narvia, Turosh Eyes of the Nine expansion - -  
N85 Silver Tether Eyes of the Nine Upgrade If this fighter is holding an objective in the third end phase, score 1 glory point.
- - Eyes of the Nine expansion - -  
N86 Sorcerous Adept Eyes of the Nine Upgrade Innate (ChannelChannel)
- Vortemis the All-seeing Eyes of the Nine expansion - -  
N87 Strength of Arrogance Eyes of the Nine Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- K'Charik Eyes of the Nine expansion - -