# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N175 | A Worthy Deed | Score this immediately if a friendly fighter takes an enemy fighter with a Wounds characteristic of 4 or more out of action with an Attack action. | 1 | - | - | - | ||||||
N176 | Dark Rewards | Score this in an end phase if all surviving friendly fighters (at least three) are Inspired. | 1 | - | - | - | ||||||
N177 | Glory or Damnation | Score this in an end phase if a surviving friendly fighter has three or more upgrades. | 1 | - | - | - | ||||||
N178 | Magical Apotheosis | Score this immediately if a friendly fighter successfully casts a spell that requires two or more successes. | 1 | - | - | - | ||||||
N179 | Oath of Annihilation | You may reveal this card at the start of your first activation in the action phase, then return it to your hand. Score this in an end phase if all enemy fighters are out of action. If you revealed this card, gain 1 additional glory point. | 5 | - | - | - | ||||||
N180 | Oath of Conquest | You may reveal this card at the start of your first activation in the action phase, then return it to your hand. Score this in the third end phase if all surviving friendly fighters are in enemy territory. If you revealed this card, gain 1 additional glory point. | 2 | - | - | - | ||||||
N181 | Oath of Denial | You may reveal this card at the start of your first activation in the action phase, then return it to your hand. Score this in the third end phase if there are no enemy fighters in your territory. If you revealed this card, gain 1 additional glory point. | 3 | - | - | - | ||||||
N182 | Oath of Murder | You may reveal this card at the start of your first activation in the action phase, then return it to your hand. Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase. If you revealed this card, gain 1 additional glory point. | 1 | - | - | - | ||||||
N183 | Oath of Supremacy | You may reveal this card at the start of your first activation in the action phase, then return it to your hand. Score this in an end phase if you hold three or more objectives. If you revealed this card, gain 1 additional glory point. | 3 | - | - | - | ||||||
N184 | Brutal Sacrifice | Choose a friendly fighter adjacent to another friendly fighter, and an upgrade in your hand that can be applied to the fighter you chose. The other fighter is taken out of action, and the upgrade is applied to the fighter you chose. | - | - | ? | - | ||||||
N185 | Dark Destiny | Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. On a roll of Block or Critical success the fighter takes no damage, is not driven back and is not taken out of action. | - | - | - | - | ||||||
N186 | Enfeeble | Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter's Attack actions have -1 Damage (to a minimum of 1). This spell persists until that fighter is out of action. | - | - | - | - | ||||||
N187 | Ensnare | Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Move (to a minimum of 0). This spell persists until that fighter is out of action. | - | - | - | - | ||||||
N188 | Fearless Strike | Reaction: Play this during a friendly fighter's Attack action, before the attack roll, if that fighter has no supporting fighters. Any rolls of Single support in the attack roll are successes. | - | - | - | - | ||||||
N189 | Glimpse the Future | Gambit Spell (Channel): If this spell is cast, choose a friendly fighter within four hexes of the caster. When they next make an Attack action, you can re-roll one dice in the attack roll. This spell persists until that Attack action is made or that fighter is out of action, whichever happens first. | - | - | - | - | ||||||
N190 | Heel | Push a friendly Grawl up to a number of hexes equal to twice its Move characteristic. It must end this push in a hex adjacent to a friendly Ollo. | - | - | - | - | ||||||
N191 | Hunting Pack | Reaction: Play this during a friendly fighter's Attack action, before the attack roll, if that fighter has two or more supporting fighters. Any rolls of Double support in the attack roll are considered to be rolls of Critical success. | - | - | - | - | ||||||
N192 | Oathsworn Attack | The first Attack action made by a friendly fighter in the next activation has +1 Dice. | - | - | - | - | ||||||
N193 | Warding Eye | Gambit Spell (Focus): If this spell is cast, choose a friendly fighter within four hexes of the caster. They have +1 Defence. This spell persists until the end of the phase or that fighter is out of action, whichever happens first. | - | - | - | - | ||||||
N194 | Chaos Boon | -1 Wounds (to a minimum of 1). This fighter's Attack actions with a Range of 1 or 2 have +1 Damage. | - | - | - | - | ||||||
N195 | Enchanted Collar | +1 Defence. | - | Grawl | - | - | ||||||
N196 | Ensorcelled Javelin | 3 Fury 3 1 |
- | Jagathra | - | - | ||||||
N197 | Grundann's Path | When this fighter makes a Charge action, rolls of both Smash and Fury are successes in their attack roll. | - | Grundann Blood-Eye | - | - | ||||||
N198 | Path to Glory | +1 Wounds, +1 Dice to this fighter's Attack actions. You may only apply this upgrade to a fighter that has an upgrade. | - | - | - | - | ||||||
N199 | Point-blank Shot | 3 Fury 2 1 Reaction: After an enemy fighter's Move action that ends adjacent to this fighter, make this Attack action. It must target that fighter and cannot drive them back. |
- | Ollo | - | - | ||||||
N200 | Seized Trophy | Reaction: After a friendly fighter's Attack action that takes an adjacent enemy fighter out of action, if this card is in your hand, apply this upgrade to that friendly fighter. | - | - | - | - | ||||||
N201 | Shond's Path | (Errata update) The Grievous 1 keyword replaces the similar ability on this card. On a critical hit, this fighter's Attack actions with a Range of 1 or 2 have +1 Damage. |
- | Shond Head-Claimer | - | - | ||||||
N202 | Theddra's Path | Innate (Channel) | - | Theddra Skull-scryer | - | - | ||||||
N203 | Trained Killer | Reaction: During a friendly Ollo's Attack action, before the attack roll, push this fighter up to two hexes. It must end this push adjacent to the target of the Attack action. | - | Grawl | - | - |