Shared deck

Mollog's Mob Mollog's Mob
Destruction Destruction

Card sets (1)

Mollog's Mob Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Rivals Relic Open

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
MO1 Block the Entrance Mollog's Mob Objective Surge, Dual: Score this immediately after an opponent's activation step if:
A friendly Mollog holds an objective in enemy territory
And: There are no enemy fighters adjacent to that Mollog.
1 - Mollog's Mob Rivals Deck - -  
MO2 Bonk! Mollog's Mob Objective Surge: Score this immediately after your warband dealt precisely enough damage to take an enemy fighter out of action.
1 - Mollog's Mob Rivals Deck - -  
MO3 Get Got Mollog's Mob Objective Surge: Score this immediately after a friendly minion makes a successful Attack action.
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MO4 Ignore at Your Peril Mollog's Mob Objective Dual: Score this in an end phase if there are one or more surviving friendly minions
And: One or more of those minions are not adjacent to an enemy fighter.
1 - Mollog's Mob Rivals Deck - -  
MO5 Just Too Easy Mollog's Mob Objective Surge: Score this immediately after a turn in which two or more enemy fighters were dealt damage.
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MO6 Looming Menace Mollog's Mob Objective Score this in an end phase if there are no enemy fighters within 2 hexes of a surviving friendly Mollog. When you score this, if a friendly Mollog made one or more successful Range 1 or 2 Attack actions in the preceding action phase, gain 1 additional glory point.
1 - Mollog's Mob Rivals Deck - -  
MO7 Natural Hazards Mollog's Mob Objective Surge: Score this immediately after an enemy fighter was taken out of action by damage that was not dealt by a friendly Mollog.
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MO8 Stay Away Mollog's Mob Objective Score this in an end phase if there are no enemy fighters in your territory. If you score this in the second or third end phase, gain 1 additional spent glory point.
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MO9 Troggoth Triumphant Mollog's Mob Objective Hybrid: Score this in an end phase if:
Your warband took three or more enemy fighters out of action in the preceding action phase
Or: A friendly Mollog is the only fighter in enemy territory.
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MO10 Uh-oh Mollog's Mob Objective Surge, Dual: Score this immediately after an activation step if:
A surviving friendly Mollog is Inspired
And: There are three surviving friendly minions.
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MO11 Utter Carnage Mollog's Mob Objective Hybrid: Score this in an end phase if:
Three or more enemy fighters are out of action
Or: There are one or fewer surviving enemy fighters.
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MO12 You're Sure It's Asleep...? Mollog's Mob Objective Dual: Score this in an end phase if:
A friendly Mollog made no superactions in the preceding action phase
And: That Mollog is in enemy territory.
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MO13 Always About Mollog's Mob Ploy Choose a friendly minion that is out of action. Place the chosen minion on an empty starting hex, then give that fighter one Charge token.
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MO14 Angry Bellow Mollog's Mob Ploy Choose an enemy fighter within 2 hexes of a friendly Mollog. Stagger the chosen fighter.
- Mollog the Mighty Mollog's Mob Rivals Deck - -  
MO15 Insatiable Appetite Mollog's Mob Ploy +1 Dice to the first Attack action made in the next activation by a friendly minion. That Attack action has Critical successCritical success Grievous 1 if two or more enemy fighters are out of action.
- Minion Mollog's Mob Rivals Deck - -  
MO16 It's Not Just a Rock! Mollog's Mob Ploy Choose a fighter within 1 hex of a blocked hex, an edge hex, or a friendly Stalagsquig. Give that fighter one Move token.
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MO17 Slippery as a Squig Mollog's Mob Ploy Choose a friendly Batsquig or a friendly Spiteshroom. Push the chosen fighter up to 2 hexes.
- Batsquig, Spiteshroom Mollog's Mob Rivals Deck - -  
MO18 Tee up the Target Mollog's Mob Ploy You can re-roll one result of Double SupportDouble support in the attack roll of the first Range 1 or Range 2 Attack action made by a friendly Mollog in the next activation.
- Mollog the Mighty Mollog's Mob Rivals Deck - -  
MO19 Terrifying Silhouette Mollog's Mob Ploy Enemy fighters cannot be supported in the next activation step.
- Mollog the Mighty Mollog's Mob Rivals Deck - -  
MO20 Tracking Intruders Mollog's Mob Ploy Choose a friendly fighter. The chosen fighter make a Move action. The chosen fighter cannot make Attack actions. This effect persists until the end of the round.
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MO21 Unnatural Hazard Mollog's Mob Ploy Reaction: Play this after an enemy fighter was pushed into a hex adjacent to one or more friendly minions. Deal 1 damage to that fighter.
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MO22 Unsurprising Fear Mollog's Mob Ploy Choose an enemy fighter, then choose a friendly fighter within 2 hexes of that enemy fighter. Push the chosen enemy fighter 1 hex further from the chosen friendly fighter.
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MO23 Chuck 'Em In Mollog's Mob Upgrade Hurl (Reaction): Use this after this fighter's activation. Pick one: Choose an enemy fighter within 5 hexes of this fighter. Stagger the chosen fighter, then break this card.
Or: Choose a friendly minion within 2 hexes of this fighter. Remove the chosen minion from the battlefield, then place that minion in an empty hex within 4 hexes of this fighter.
- Mollog the Mighty Mollog's Mob Rivals Deck - -  
MO24 Ferocious Odour Mollog's Mob Upgrade Enemy fighters adjacent to this fighter cannot be on Guard.
- Mollog the Mighty Mollog's Mob Rivals Deck - -  
MO25 Fresh Menaces Mollog's Mob Upgrade Fresh Menace (Reaction): Use this after this fighter is taken out of action. You can use this reaction while this fighter is out of action. Place this fighter on an empty hex in your territory, then break this card.
- Minion Mollog's Mob Rivals Deck - -  
MO26 Getting Hungry Mollog's Mob Upgrade This fighter is Inspired. Breaking this card does not un-Inspire this fighter.
- Minion Mollog's Mob Rivals Deck - -  
MO27 Grump Mollog's Mob Upgrade Reaction: Use this after this fighter's Attack action, if that Attack action took the target out of action. Remove one of this fighter's Move or Charge tokens. If a Charge token is removed this way, break this card.
- Mollog the Mighty Mollog's Mob Rivals Deck - -  
MO28 Malicious Minion Mollog's Mob Upgrade When this fighter supports a friendly fighter, this fighter is considered to be two supporting fighters.
- Minion Mollog's Mob Rivals Deck - -  
MO29 So Annoying Mollog's Mob Upgrade Irritate (Reaction): After this fighter's activation, choose an enemy fighter adjacent to this fighter then roll an attack dice. On a roll of HammerSmash or Critical successCritical success, give that fighter one Move token. Then you can give this fighter one Charge token.
- Minion Mollog's Mob Rivals Deck - -  
MO30 Spark of Sentience Mollog's Mob Upgrade Reaction: After this fighter's activation, draw a power card.
- Minion Mollog's Mob Rivals Deck - -  
MO31 The Mighty and the Meek Mollog's Mob Upgrade Enemy fighters cannot re-roll attack or defence dice while they are adjacent to this fighter.
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MO32 Wound Up Mollog's Mob Upgrade Each time this fighter's Range 1 or Range 2 Attack actions fail, give this fighter one Anger counter. While this fighter has one or more Anger counters, you can re-roll one attack dice in this fighter's Range 2 Attack actions. After this fighter's successful Attack action, remove this fighter's Anger counters.
- Mollog the Mighty Mollog's Mob Rivals Deck - -