Shared deck

Steelheart's Champions Steelheart's Champions
Order Order

Card sets (1)

Core set


Play formats

Cards: 2

Not valid:
Championship Nemesis Rivals Relic Open

Objectives (9)

Total glory - 13
2 | 6 | 1
0 | 0

Upgrades (10)

1 | 9

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
30 Awe-Inspiring Steelheart's Champions Objective Score this immediately if your warband has taken two or more fighters out of action in this phase. (Able to be scored if you draw this card after the condition was met).
1 - Core set - SSduplicate  
31 Cleanse Steelheart's Champions Objective Score this in an end phase if you hold all objectives in enemy territory.
3 - Core set - SSduplicate  
32 Consecrated Area Steelheart's Champions Objective Score this in an end phase if there are no enemy fighters adjacent to your fighters.
1 - Core set - SSduplicate  
33 Eternals Steelheart's Champions Objective Score this in the third end phase if none of your fighters are out of action.
3 - Core set - SSduplicate  
34 Immovable Object Steelheart's Champions Objective Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases.
1 - Core set - SSduplicate  
35 Lightning Strikes Steelheart's Champions Objective Score this immediately if an enemy fighter is taken out of action by a Charge action made by one of your fighters.
1 - Core set - SSduplicate  
36 Seize Ground Steelheart's Champions Objective Score this in an end phase if you hold an objective in enemy territory.
1 - Core set - SSduplicate  
37 Sigmar's Bulwark Steelheart's Champions Objective Score this in an end phase if none of your fighters suffered any damage in the preceding action phase.
1 - Core set ? SSduplicate  
38 Slayers of Tyrants Steelheart's Champions Objective Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase.
1 - Core set - SSduplicate  
39 Heroic Guard Steelheart's Champions Ploy Choose a friendly fighter and put them on Guard.
- - Core set - SSduplicate  
40 Peal of Thunder Steelheart's Champions Ploy Choose any enemy fighter and push them one hex in any direction.
- - Core set - SSduplicate  
41 Righteous Zeal Steelheart's Champions Ploy +1 Damage to the first Attack action with a Range of 1 or 2 in the next activation.
- - Core set - SSduplicate  
42 Sigmarite Wall Steelheart's Champions Ploy Choose two adjacent friendly fighters and put them on Guard.
- - Core set ? SSduplicate  
43 Stormforged Resistance Steelheart's Champions Ploy Friendly fighters cannot be driven back by the first Attack action in the next activation.
- - Core set - SSduplicate  
44 Stormforged Tactics Steelheart's Champions Ploy In the next activation, you can make the following Reaction.
Reaction: After an enemy fighter's Attack action that fails, choose up to two friendly fighters and push them up to one hex each.
- - Core set - SSduplicate  
45 Tireless Assault Steelheart's Champions Ploy Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter.
- - Core set ? SSduplicate  
46 Undaunted Steelheart's Champions Ploy Reaction: Play this after an Attack action or ploy that takes a friendly fighter out of action leaving one surviving friendly fighter on the battlefield. Remove all wound tokens from the surviving fighter.
- - Core set - SSduplicate  
47 Unstoppable Strike Steelheart's Champions Ploy The first Attack action in the next activation gains Cleave.
- - Core set - SSduplicate  
48 Valiant Attack Steelheart's Champions Ploy Enemy fighters cannot support the target of the first Attack action in the next activation.
- - Core set - SSduplicate  
49 Blessed by Sigmar Steelheart's Champions Upgrade +1 Wounds.
- - Core set - SSduplicate  
50 Block Steelheart's Champions Upgrade Action: This fighter and all adjacent friendly fighters go on Guard.
- Angharad Brightshield Core set - SSduplicate  
51 Brave Strike Steelheart's Champions Upgrade

Hex 1 HammerSmash 2 Damage 2

Roll an extra attack dice if there are no adjacent friendly fighters.
- Obryn the Bold Core set - SSduplicate  
52 Fatal Riposte Steelheart's Champions Upgrade Reaction: During an Attack action that targets this fighter and fails, roll an attack dice. On a roll of HammerSmash or Critical successCritical success this fighter cannot be driven back and they can make an Attack action. It must target the attacker.
- Severin Steelheart Core set ? SSduplicate  
53 Heroic Might Steelheart's Champions Upgrade This fighter's Attack action gains Cleave.
- Severin Steelheart, Obryn the Bold Core set - SSduplicate  
54 Heroic Stride Steelheart's Champions Upgrade Reaction: After an enemy fighter ends their activation within two hexes of this fighter, you can push this fighter one hex.
- Severin Steelheart Core set - SSduplicate  
55 Lightning Blade Steelheart's Champions Upgrade (Errata update) The Grievous 1 keyword replaces the similar ability on this card.

Hex 2 HammerSmash 2 Damage 1

On a critical hit, this Attack action has +1 Damage.
- Severin Steelheart Core set - SSduplicate  
56 Lightning Blast Steelheart's Champions Upgrade When they make a critical hit, this fighter also inflicts 1 damage on enemy fighters adjacent to the target's hex.
- Obryn the Bold Core set ? SSduplicate  
57 Righteous Strike Steelheart's Champions Upgrade

Hex 1 HammerSmash 3 Damage 2

Reaction: After this Attack action, if it failed and the target was an enemy leader, make this Attack action again.
- Angharad Brightshield Core set ? SSduplicate  
58 Shield Bash Steelheart's Champions Upgrade Reaction: During an adjacent fighter's Attack action that targets this fighter and fails, this fighter cannot be driven back and you can push their attacker one hex.
- Angharad Brightshield Core set - SSduplicate