Shared deck

Garrek's Reavers Garrek's Reavers
Chaos Chaos

Card sets (1)

Core set


Play formats

Cards: 4

Not valid:
Championship Nemesis Rivals Relic Open

Objectives (9)

Total glory - 16
4 | 4 | 1
0 | 0

Upgrades (10)

1 | 9

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
1 A Worthy Skull Garrek's Reavers Objective Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase.
1 - Core set - SSduplicate  
2 Blood for the Blood God! Garrek's Reavers Objective Score this immediately if three or more of your fighters made a Charge action in this phase. (Able to be scored if you draw this card after the condition was met).
1 - Core set - SSduplicate  
3 Coward! Garrek's Reavers Objective Score this immediately if an enemy fighter begins a Move action adjacent to one of your fighters and ends it adjacent to none of your fighters.
1 - Core set - SSduplicate  
4 Draw the Gaze of Khorne Garrek's Reavers Objective Score this immediately if your warband takes two or more enemy fighters out of action in this phase. (Able to be scored if you draw this card after the condition was met).
1 - Core set - SSduplicate  
5 It Begins Garrek's Reavers Objective Score this in an end phase if at least one fighter from each warband is out of action.
1 - Core set - SSduplicate  
6 Khorne Cares Not Garrek's Reavers Objective Score this in an end phase if five or more fighters are out of action.
2 - Core set - SSduplicate  
7 Khorne's Champion Garrek's Reavers Objective Score this in the third end phase if all fighters except one of your fighters are out of action.
6 - Core set - SSduplicate  
8 Let the Blood Flow Garrek's Reavers Objective Score this immediately if three or more of your fighters made a successful Attack action in this phase. (Able to be scored if you draw this card after the condition was met).
2 - Core set - SSduplicate  
9 There is Only Slaughter Garrek's Reavers Objective Score this in an end phase if no fighter is holding an objective.
1 - Core set - SSduplicate  
10 Blood Offering Garrek's Reavers Ploy Choose a friendly fighter. They suffer 1 damage. Roll two extra attack dice for their first Attack action in the next activation.
- - Core set - SSduplicate  
11 Blood Rain Garrek's Reavers Ploy All Attack actions in the next activation have the SwordFury characteristic, even if they would normally have the HammerSmash characteristic.
- - Core set ? SSduplicate  
12 Boon of Khorne Garrek's Reavers Ploy Reaction: Play this after a friendly fighter's Attack action that takes an enemy fighter out of action. Remove all wound tokens from one friendly fighter.
- - Core set - SSduplicate  
13 Desecrate Garrek's Reavers Ploy Remove one objective that you hold from the battlefield.
- - Core set - SSduplicate  
14 Final Blow Garrek's Reavers Ploy Reaction: Play this after an enemy fighter's Attack action that takes an adjacent friendly fighter out of action. Their attacker suffers 1 damage.
- - Core set - SSduplicate  
15 Fuelled by Slaughter Garrek's Reavers Ploy Reaction: Play this after an Attack action or ploy that takes a fighter out of action. A friendly fighter can make an Attack action.
- - Core set - SSduplicate  
16 Insensate Garrek's Reavers Ploy The first friendly fighter who suffers any amount of damage in the next activation only suffers one damage.
- - Core set ? SSduplicate  
17 Khorne Calls Garrek's Reavers Ploy Roll one extra attack dice for your first Attack action in the next activation.
- - Core set - SSduplicate  
18 Rebirth in Blood Garrek's Reavers Ploy Reaction: Play this after an Attack action or ploy that takes your last surviving fighter out of action. Roll a defence dice. If you roll a BlockBlock or Critical successCritical success remove all wound tokens from them, and place them on a starting hex in your territory.
- - Core set ? SSduplicate  
19 Skulls for the Skull Throne! Garrek's Reavers Ploy Reaction: Play this after a friendly fighter's Attack action that takes an enemy fighter out of action. Draw up to two power cards.
- - Core set - SSduplicate  
20 Berserk Charge Garrek's Reavers Upgrade Both SwordFury and HammerSmash symbols are successes when this fighter makes a Charge action.
- Blooded Saek Core set - SSduplicate  
21 Bloodslick Garrek's Reavers Upgrade +1 Defence.
- Garrek Gorebeard Core set - SSduplicate  
22 Deadly Spin Garrek's Reavers Upgrade (Errata update) The Scything keyword replaces the similar ability on this card.

Hex 1 SwordFury 3 Damage 1

Targets adjacent enemy fighters - roll for each.
- Targor Core set - SSduplicate  
23 Ever-Advancing Garrek's Reavers Upgrade Reaction: When this fighter could be driven back during an Attack action (whether or not your opponent chooses to do so), you can instead push them one hex.
- Garrek Gorebeard Core set ? SSduplicate  
24 Frenzy Garrek's Reavers Upgrade Roll an extra attack dice when this fighter makes a Charge action.
- - Core set ? SSduplicate  
25 Grisly Trophy Garrek's Reavers Upgrade When this fighter takes an enemy fighter out of action, gain 1 additional glory point.
- Garrek Gorebeard Core set - SSduplicate  
26 Terrifying Howl Garrek's Reavers Upgrade Action: Push each adjacent enemy fighter one hex.
- Karsus the Chained Core set - SSduplicate  
27 Unstoppable Charge Garrek's Reavers Upgrade When this fighter makes a Charge action they can move through other fighters, but their move must end in an empty hex.
- Blooded Saek Core set - SSduplicate  
28 Whirlwind of Death Garrek's Reavers Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- Karsus the Chained Core set - SSduplicate  
29 Wicked Blade Garrek's Reavers Upgrade

Hex 1 SwordFury 3 Damage 2

If you roll at least one Critical successCritical success this Attack action has Cleave.
- Arnulf Core set - SSduplicate